Gotta Code them All
  • Welcome!
  • Introduction
  • 💭Chapter 1: The Basics
    • Games are made out of Data
  • 👨‍💻Route 1: Choose your Starter
    • Species Service
    • Setup
    • Adding Data and Types
    • Reading Files
    • Use What We Learned
  • 🏆Route 1 Side Quest: In-memory Caching [TBD]
  • 💡Route 2: Generating Pokemon [WIP]
  • 💡Route 2 Side Quest: Create an Interactive CLI [TBD]
  • To be continued...
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Route 1: Choose your Starter

There's nothing like choosing your first starter. No, this isn't a recipe site where you'll have to scroll past a ton of nostalgia and storytelling, but, I mean, this tutorial is fueled by nostalgia. It feels like a lifetime ago that I was asking Eric on the bus which starter to use for Silver Version, or talking to Daniel about how Robert has all three starters and a Pikachu?? Anywho.

We're going to be making our "Species Service", this is going to be the first and most basic iteration of this service, but it will expand as we go further. If ever you feel like this is a little too basic, just know that the principles and concepts we cover here will be compounded upon in future chapters.

PreviousGames are made out of DataNextSpecies Service

Last updated 2 years ago

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